Arcane Hand
The atrocities committed during the Mundane War were not easily forgotten. Mages were slaughtered in brutal manners: all because they bore the skill to influence the arcane. Out from this bloody and dark time rose an enigmatic organization dedicated to making sure the tyrannies of anti-magical sentiment would not be ripped anew. A secret society that was dedicated to making magic what it always should have been: free.
The Arcane Hand's sigil, typically found on elongated hexagonal pendants worn by its agents.
Structure #
The Arcane Hand's members could be found anywhere. Anyone could be one, from a beggar on a street to a king's right-hand advisor. This gave the Arcane Hand an incredibly powerful presence, as no one could ever be sure if someone was an agent for them or not. They typically watched from the shadows and pulled strings in the background, underneath the politics of kingdoms across Legere. Their arcane memory manipulation rituals made it especially difficult for even some former agents to remember if they were ever part of the Hand or not.
Agenda #
The Arcane Hand strived to uphold each individual's Creator-given right to wield magic in civilizations across Legere. They believed magic was a natural expression of someone's will in the universe, and was akin to the ability to walk and talk itself.
The Arcane Hand's Mission Statements
- Fight for an individual's right to wield magic across Legere. The Arcane Hand soaked through the political infastructure and applied pressure on many nations with their influence in order to steer policy away from restricting magic in any capacity. One of their foremost goals was to prevent a Mundane War situation from even coming close to reoccurring. The Hand did not compromise on their belief that no one had the right to take the ability to cast magic away from someone.
- Uphold the image of arcane casters. In order to more easily advocate for the previous ideal, the Arcane Hand toiled to preserve a good image of casters to the common people. This meant a minor level of policing was mandatory for true arcane freedom. Such measures included:
- Eliminate dangerous arcane casters. The Hand believed magic was an amoral object, and that it was the individual that could harness that magic for evil. One could either take the magic out of the criminal and force them to commit crimes using something else, or they can take the criminal out of the magic and stop their deeds forever. They kept an ever-vigilant watch against arcane evildoers who would sully the perception of magic and move to intercept them wherever they showed themselves.
- Monitor demonstrably dangerous or volatile arcane paths. The Hand had a list of particularly notorious arcane paths. When a caster emerges utilizing one of them, they were placed under surveillance and intercepted should they step out of line.
- Combat demonic forces. There was very little debate within the Hand on how to handle anything that tapped into the profane. Every rank member was taught about the destruction caused during Demon Wars. All demonic magic and artifact experimentation was expressely banned to the highest order. While the Righteous Order and the Cornerstone Foundation before it took the lead on the confiscation of Demonic artifacts and knowledge, the Arcane Hand baked forbiddance of such implements it into their own tenants as well. The only research ever completed on such artifacts were explicitly done by lending the most experienced and incorruptible of wizards to the Righteous Order, where they would manage the proceedings.
- Spread arcane knowledge and teach the masses how to utilize it. The Arcane Hand believed that the absolute best way to combat fear of the arcane was to teach people how to use it. Once anyone was familiar with it, the fear of the unknown and ensuing doubts could easily fade away. This also provided opportunities for more talented mages to rise and continue the never-ending pursuit of the arcane. The Hand often led education efforts in the form of affordable schools and colleges for even the common folk.
History #
The Arcane Hand formed during the establishment of Phovezila at the end of the Mundane War. The secret society gathered in response to the atrocities that had occurred, but were separate from the governing body of Phovezila.